Cloud gaming stopped being a single product category a while ago. GeForce Now and Xbox Cloud Gaming get most of the headlines, but a second, quieter fight is playing out underneath them: Shadow PC versus Boosteroid. One sells you an entire Windows computer that happens to live in a data center. The other sells you a stream of a game you already own, priced closer to a coffee subscription than a PC upgrade. They solve different problems, and mixing them up is the fastest way to overpay for something you don’t need.

This comparison pulls current pricing, hardware specs, and platform support directly from Shadow’s and Boosteroid’s own published offer pages, cross-checked against independent coverage from Wirecutter, tech-insider.org, cloudloadout.com, and Front Desk Review. Every number below is dated June 2026. If a spec wasn’t publicly confirmed by either company, we say so instead of guessing.

The cloud gaming market has quietly split into two camps over the past two years. GeForce Now and Xbox Cloud Gaming built their pitch around subscription libraries and hardware you never touch. Shadow cloud gaming and Boosteroid took a narrower, more useful approach for people who already own PC games and just want somewhere to run them. Neither company markets itself as a GeForce Now replacement, and treating them as interchangeable with the bigger names is where most buyers go wrong.

Shadow PC vs Boosteroid: The Core Difference

Shadow sells a full remote Windows 11 PC. You get a persistent desktop, a C: drive, and admin rights, and you install Steam, Epic, Battle.net, or any other launcher exactly like you would on a physical machine. Nothing about the software running on Shadow knows it’s in a data center rather than under your desk.

Boosteroid works differently. It streams a specific list of supported titles that you already own on Steam, Epic, or other connected storefronts. There’s no desktop to manage, no Windows updates to sit through, and no downloads to babysit. You click play and the game loads on Boosteroid’s hardware. That simplicity is also the limit: if a game isn’t on Boosteroid’s supported list, you can’t play it there, full stop.

That single distinction, full PC versus curated game stream, drives almost every other difference in this article: price, setup time, device support, and who each service actually makes sense for. Neither company is chasing the other’s customer. Shadow’s pricing only makes sense once you value the flexibility of a real computer, and Boosteroid’s pricing only makes sense once you accept the limits of a curated library. Judging either one by the other’s yardstick is how most comparison articles get this topic wrong.

Shadow PC vs Boosteroid at a Glance

Here’s the full spec sheet side by side, built from Shadow’s official offers page and Boosteroid’s published plan details. Where a company hasn’t disclosed a number publicly, we’ve marked it rather than filled in a guess. Read the storage and GPU rows carefully. They’re the two specs that best predict whether a service will actually meet your needs, more than the marketing copy around resolution and frame rate targets.

AttributeShadow PCBoosteroid
Service modelFull Windows 11 cloud PCCloud game streaming (bring your own library)
Entry plan (monthly)Neo Lite, $29.99/moUltra, €12.89/mo
Entry plan (annual prepay)Neo Lite, $22.49/mo ($269.91/yr)Ultra, from €7.49/mo
Top consumer planPower Pro, $59.99/moUltra Pro, €14.89/mo
Entry-tier GPURTX 4060-class, 16GB VRAM (Neo)Not publicly specified per tier
Top-tier RAM28GB (Power Pro)Not publicly specified
Storage included512GB SSD, expandable to 5TBNo dedicated storage (streams your existing library)
Max resolutionUp to 4K (Power tiers)1080p (Ultra) / 4K (Ultra Pro)
Vendor-reported top frame rate165 fps (Power, CS2 at 1440p)120 fps (Ultra Pro)
Game library modelAny storefront, any launcher, any installerSupported-games list only, BYOL
Supported devicesWindows, Mac, Android, iOS, web appWindows, Mac, Android, iOS, browser
Free trialPromotional pricing only, no confirmed free tierNo confirmed free trial
Usage capUncapped on Neo/Power, Shadow Lite capped at 120 hrs/moNo published hard cap, fair-use policy applies
Billing currencyUSDEUR (no official USD price list)

What Is Shadow PC?

Shadow (shadow.tech) rents you a dedicated virtual Windows 11 machine you access through an app on Windows, Mac, Android, iOS, or a browser. It’s less like Boosteroid and more like a remote desktop that happens to include a real GPU. That matters because it means Shadow isn’t limited to games. People run Adobe Premiere, Blender, or a full CAD suite on it just as easily as Steam.

The practical upshot is that your Shadow machine behaves like any other Windows PC you’d set up from scratch. You sign in, install your usual apps, sign into Windows Update, and the settings stick between sessions because the machine is dedicated to your account rather than spun up fresh each time. That persistence is a meaningful difference from a pure game-streaming service: quit mid-download on a Tuesday and your files are still there on Thursday.

That also means routine PC maintenance becomes your job again, in a way it isn’t on Boosteroid. Windows updates still need to install. Graphics drivers still need occasional attention. Storage still fills up if you don’t manage it. Shadow removes the need to own a graphics card, not the need to maintain an operating system, and buyers who expect a fully hands-off experience are usually happier with Boosteroid’s model instead.

Shadow’s current lineup replaced its older “Boost” tier (GTX 1080-equivalent hardware) with the Neo line in June 2025, and added a cheaper Lite variant in July 2026 that runs the same hardware as standard Neo and Power but caps usage at 120 hours a month. Every plan ships with 512GB of SSD storage, and Shadow lets you buy more in add-on blocks up to a 5TB ceiling, which matters if you’re installing a full game library rather than a handful of titles.

Shadow’s Plan Tiers Explained

The shadow cloud gaming lineup currently spans six named plans, which is confusing on first read but breaks down into two hardware tiers (Neo and Power) sold in different wrappers (Lite, standard, and Pro):

  • Neo Lite ($29.99/mo, $22.49/mo annual): entry hardware, 120-hour monthly cap
  • Power Lite ($43.99/mo, $32.99/mo annual): higher hardware, same 120-hour cap
  • Neo ($37.99/mo): RTX 4060-class GPU, 16GB VRAM, uncapped hours
  • Power ($54.99/mo): higher-end GPU allocation, uncapped hours
  • Neo Pro ($44.99/mo): Neo hardware aimed at business and professional use
  • Power Pro ($59.99/mo): 28GB RAM, 20GB VRAM, Shadow’s highest published spec sheet

On its own Pro offers page, Shadow lists the Power Pro tier’s 28GB RAM and 20GB VRAM allocation directly, which is the clearest hardware figure the company publishes for its top plan.

What Is Boosteroid?

Boosteroid is a cloud gaming service built around a simple pitch: pay a flat monthly fee, and stream games you already own on Steam, Epic Games Store, and other connected accounts to whatever screen is in front of you. There’s no desktop to manage, no Windows updates to sit through, and no game installs to manage. You log into your storefront account inside Boosteroid’s client and press play.

That trade-off shows up in the price. Boosteroid’s cheapest tier costs a fraction of Shadow’s cheapest tier, but you’re renting compute for games you must already own elsewhere, and only for titles Boosteroid has added to its supported list. It’s not a game store and it’s not a PC. It’s a streaming pipe.

Boosteroid also skips the setup entirely. There’s no operating system to configure and no game client to babysit through an update. You open the app, pick a supported title from your connected library, and the session starts in roughly the time it takes to open a video call. For anyone who’s ever waited through a 40GB patch before a Friday night session, that’s the whole sales pitch in one sentence.

Boosteroid’s Two-Tier Lineup

Boosteroid keeps its lineup simple, just two plans:

  • Ultra: €12.89/mo standard, from €7.49/mo when paid annually. Caps out at 1080p and 60fps.
  • Ultra Pro: €14.89/mo standard, €11.24/mo on an annual plan (Boosteroid and third-party trackers have also shown promotional long-term offers as low as €8.97/mo). Supports up to 4K at 120fps, with ray tracing and frame generation enabled on titles that support it.

Boosteroid bills in euros and hasn’t published an official USD price list, which is worth flagging for US readers used to seeing a straight dollar figure. Card networks will convert the charge automatically, but the exact USD amount will drift with exchange rates rather than staying fixed like a Shadow invoice.

Pricing Compared: Every Plan, Monthly and Annual

Laid out together, the price gap between the two services is the single clearest number in this comparison. Shadow’s cheapest annual plan still costs about three times what Boosteroid’s cheapest annual plan costs.

ServicePlanMonthlyAnnual (per mo)Best for
ShadowNeo Lite$29.99$22.49Light full-PC access, casual gaming
ShadowPower Lite$43.99$32.99Budget power users on a 120-hr cap
ShadowNeo$37.99Not publishedEveryday 1080p/1440p gaming
ShadowPower$54.99Not published1440p/4K gaming, creative apps
ShadowNeo Pro$44.99Not publishedBusiness and professional use
ShadowPower Pro$59.99Not publishedMax specs: 28GB RAM / 20GB VRAM
BoosteroidUltra€12.89€7.491080p/60fps streaming of owned games
BoosteroidUltra Pro€14.89€11.244K/120fps with ray tracing support

Shadow’s pricing structure rewards planning ahead. Paying annually cuts the Neo Lite plan from $29.99 to $22.49 a month, a savings of exactly $90 across the year. Boosteroid’s discount is proportionally steeper: its Ultra plan drops from €12.89 to €7.49 a month on an annual commitment, a 42% cut. Neither company publishes a public free trial you can rely on, so budget for at least one paid month before you know if either setup fits your internet connection and game list.

Neither price includes your actual games. That sounds obvious written down, but it’s the line item people forget when they compare a $22.49 Shadow subscription to a $70 new release and assume the cloud service covers it. Both companies are selling compute, not content, and your existing Steam or Epic spending continues exactly as it did before you subscribed to either one.

Hardware and Performance: GPUs, Resolution, and FPS Caps

Shadow is the more forthcoming of the two on raw hardware. Its Neo tier runs an RTX 4060-class GPU with 16GB of VRAM, a jump the company has marketed as up to 150% faster than the old Boost tier’s GTX 1080-equivalent hardware. Power Pro steps up to 28GB of system RAM and 20GB of VRAM, the highest specification either company publishes for a consumer plan in this comparison.

Boosteroid doesn’t publish GPU model numbers for its Ultra or Ultra Pro tiers. Instead, it markets by outcome: Ultra targets 1080p at 60fps, and Ultra Pro targets 4K at 120fps with ray tracing and frame generation active on titles that support those features. That’s a reasonable way to sell a streaming service (most subscribers care about the picture on screen, not the die inside a rack somewhere), but it makes a like-for-like hardware comparison impossible using public data alone.

One practical note that applies to both services equally: none of these frame rate figures account for your home network. A cloud PC or stream capped at 120fps still needs your router, Wi-Fi band, and ISP to keep up, or the number on the spec sheet won’t be the number you see on screen.

VRAM is the number worth paying attention to if you’re comparing tiers within Shadow itself. Sixteen gigabytes on Neo covers the vast majority of current releases at 1440p, while the 20GB allocation on Power Pro leaves headroom for texture-heavy open-world games and creative workloads that chew through memory the way competitive shooters don’t. Boosteroid sidesteps this entirely by not exposing hardware specs at all, which simplifies the buying decision but means you’re trusting the resolution and frame rate targets rather than verifying the silicon behind them.

Benchmark Data: What Vendors and Reviewers Report

Independent, apples-to-apples lab benchmarks pitting Shadow directly against Boosteroid are thin on the ground as of mid-2026. Here’s what’s actually published, credited to whoever published it:

  • Shadow’s own offers page lists Counter-Strike 2 at 1440p running 140fps on Neo and 165fps on Power, and GTA V/FiveM at 1440p hitting 118fps on Neo. These are vendor-published numbers, not third-party lab results, so treat them as a ceiling rather than a guarantee.
  • Boosteroid’s plan pages commit to 1080p/60fps on Ultra and 4K/120fps with ray tracing on Ultra Pro, again vendor-stated rather than independently tested.
  • Wirecutter’s cloud gaming services review evaluates the category on stream stability and input responsiveness across services, providing an independent reference point for how this class of product tends to perform outside vendor marketing.
  • tech-insider.org’s 2026 coverage places Shadow’s full-PC model against GeForce Now’s curated-library model, a useful frame for readers deciding between “own everything” and “own nothing” cloud setups.
  • cloudloadout.com’s 2026 roundup ranks Boosteroid as its budget pick for wide game compatibility and Shadow as its pick for a full Windows cloud PC, corroborating the split this article is built around.

Until a major outlet runs both services through the same test rig on the same connection, the honest takeaway is this: Shadow’s numbers describe a rented GPU, Boosteroid’s numbers describe a finished video stream, and the two aren’t strictly comparable even when the fps figures look similar on paper.

That gap in independent testing is itself worth flagging to readers. Shadow and Boosteroid both operate in a smaller, less-scrutinized tier of the cloud gaming market than GeForce Now, which gets tested constantly because of its scale. Fewer reviewers means fewer eyes checking vendor claims against reality, so treat any single number in this section, ours included, as a starting point for your own trial period rather than a guarantee.

If you want a rough sanity check before subscribing, look at how each service performs in the specific game you care about most, not the generic marketing example. A 165fps claim in Counter-Strike 2 says little about how Baldur’s Gate 3 or a texture-heavy open-world title will actually run. Search each service’s name alongside your most-played game before you pay for a full year of either plan.

Server Regions and Latency

Latency is the variable that makes or breaks cloud gaming, and it’s also the hardest one to pin down from marketing pages alone. Neither Shadow nor Boosteroid publishes a full, public map of data center locations the way GeForce Now does. One 2026 report found Boosteroid operating servers across seven U.S. states, which suggests reasonable domestic coverage without confirming exact locations or a global region count.

What actually determines your experience is the physical distance between you and the nearest server, plus how clean your route to it is. A player fifteen miles from a data center on a wired connection will have a dramatically better experience than a player three states away on congested Wi-Fi, regardless of which service they picked. That’s true of Shadow, Boosteroid, GeForce Now, and every other cloud platform on the market. Before subscribing to a full year of either service, run a session during peak evening hours, not just a quiet Tuesday afternoon, since that’s when shared network infrastructure gets tested the hardest.

Account Security and Data Handling

Renting a PC or streaming a game through a third party changes your security posture slightly, and it’s worth a moment of attention regardless of which service you pick. On Shadow, you’re logging your Steam, Epic, and Battle.net credentials into a machine you don’t physically control, so treat that login the same way you’d treat any new device: enable two-factor authentication on every game storefront account before your first session, not after.

Boosteroid’s model reduces some of that exposure since it authenticates through official storefront login flows rather than asking you to hand over credentials directly, but the same baseline rules apply. Don’t save payment details in a browser session on a rented machine, sign out of accounts you’re not actively using, and avoid storing personal files on a Shadow desktop that you wouldn’t want sitting on hardware you don’t own. Both companies are handling your session over an encrypted stream by design, since unencrypted game streaming would be trivially easy to intercept, but the account hygiene on your end still matters more than which vendor you choose.

Shared-family-account use is one more thing to think through before subscribing. Shadow’s machine is tied to a single login, so a household sharing one subscription is really sharing one desktop, with one set of files and one set of installed games. Boosteroid’s model has the same limit from the opposite direction: one subscription streams to one active session at a time. Neither service is built for simultaneous multi-user access on a single plan, and treating either one that way is the fastest route to a frustrating Saturday night.

Platform and Device Support

Both services cover the same core device list: Windows, Mac, Android, iOS, and a browser-based client. Neither requires you to own a gaming PC or console to get started, which is the entire point of cloud gaming in the first place.

Where they start to diverge is intent. Shadow’s device apps exist to get you into a full desktop, so the experience is closer to remote-desktop software with a game-ready GPU attached. Boosteroid’s apps exist to get you into a single game as fast as possible, with less setup overhead in between. If you’re playing on a Steam Deck or another handheld, Boosteroid’s browser-first approach tends to require less fiddling than logging into a full Windows session and launching Steam from inside it.

Input handling is another practical difference that rarely makes it into a spec sheet. Because Shadow streams an actual Windows desktop, peripherals behave exactly as they would locally: a mouse with custom DPI software, a specialty flight stick, or a competition-grade keyboard all pair the same way they would on hardware sitting on your desk. Boosteroid’s game-streaming model handles standard controllers and keyboard-and-mouse setups well, but niche peripherals that rely on desktop-installed drivers are a better fit for Shadow’s full-PC approach.

Game Library and Ownership

This is where the two services genuinely can’t be swapped for each other. Shadow doesn’t sell or include any games. It sells a blank (or migrated) Windows PC, and you install Steam, Epic, GOG, Battle.net, or whatever storefront you already use, the same way you would on hardware you own. If a game runs on Windows, it almost certainly runs on Shadow, including titles with kernel-level anti-cheat that some rival cloud services can’t support.

Boosteroid also requires you to own your games, but only games on its supported list are playable, and that list is Boosteroid’s to curate. You’re not installing anything yourself, which is faster day to day, but it also means a new release isn’t guaranteed to show up on Boosteroid the day it launches on Steam. Check Boosteroid’s supported-games list for your specific library before subscribing. It’s a five-minute check that prevents a wasted month of billing.

There’s a knock-on effect worth mentioning for modders and early-access fans specifically. Shadow’s full-PC model handles Nexus Mods installs, custom launchers, and beta branches without any extra permission, because it’s just a PC doing PC things. Boosteroid’s managed environment isn’t built for that kind of tinkering. If your idea of a good weekend involves a heavily modded Skyrim install or manually patching a beta build, that alone may decide the comparison before price ever enters the conversation.

Real-World Use Cases: Who Actually Uses Each Service

Specs are one thing, but these two services solve different everyday problems. Here’s how each actually gets used, based on the use cases both companies build their marketing around and the practical limits of each model:

  • The Mac gamer locked out by Windows exclusives. Anti-cheat titles that refuse to run on macOS work fine on Shadow, because Shadow is Windows underneath. Boosteroid’s supported-games list may or may not include the same title, so this is a case where the full-PC model has a real, practical edge over a curated stream.
  • The traveler with just a tablet. Shadow turns a hotel iPad into a full Windows desktop, complete with whatever software was already installed, not just games. That’s useful for work as much as play, since the same desktop that runs a game at night can run a spreadsheet during the day.
  • The student with a Chromebook and an existing Steam library. Boosteroid’s Ultra plan streams games they already bought for a few euros a month, without a five-minute Windows boot sequence first. For a dorm room setup where budget matters more than flexibility, this is close to the cheapest path into PC gaming that doesn’t involve buying a PC.
  • The Steam Deck owner hitting a performance wall. Demanding AAA titles that chug on Deck hardware run smoothly through either service, though Boosteroid’s browser-first flow tends to be the faster way in when you just want to finish one demanding game before switching back to native Deck titles.
  • The freelancer who occasionally needs GPU horsepower. Shadow’s Power and Power Pro tiers double as a rendering or video-editing rig, not just a gaming box, since the whole point is a real Windows environment with real applications installed on it.
  • The living-room streamer on a smart TV. Boosteroid’s flat, low monthly cost fits a casual second-screen setup better than a full PC subscription most people won’t use for anything but games.
  • The household sharing one gaming budget across two people. A single Shadow Power subscription can outperform buying a second discrete GPU for a second room, particularly for a family where only one person games often enough to justify dedicated hardware.

Which Service Fits Which Gamer: Use-Case Recommendations

Matching the right plan to the right person cuts down on wasted subscriptions. A few starting points:

  • Pick Shadow Neo Lite if you want a real Windows PC for under $23 a month on annual billing and don’t need top-tier frame rates.
  • Pick Shadow Power Pro if gaming is secondary to creative or professional software that needs 28GB of RAM and a serious GPU allocation.
  • Pick Boosteroid Ultra if you already own a Steam library, mostly play at 1080p, and want the lowest possible monthly cost in this comparison.
  • Pick Boosteroid Ultra Pro if you want 4K and ray tracing on supported titles without paying anywhere close to Shadow’s Power-tier pricing.
  • Pick Shadow over Boosteroid if your must-play list includes games with strict kernel-level anti-cheat or software outside gaming entirely.
  • Pick Boosteroid over Shadow if you want to be playing within minutes of subscribing, with no OS setup, no launcher installs, and no game re-downloads.

Most readers will recognize themselves in one of these bullets immediately. If you’re still torn after reading through them, default to the cheaper option first. Boosteroid’s Ultra plan is a low-risk way to confirm whether cloud gaming fits your routine at all before committing to a shadow cloud gaming subscription, and canceling a monthly Boosteroid plan costs a lot less than canceling an annual Shadow one.

As a quick reference, here’s how the two services line up against five common buyer profiles:

Buyer profileRecommended serviceWhy
Owns a large existing Steam/Epic library, budget-focusedBoosteroid UltraCheapest entry price, no setup overhead
Wants 4K with ray tracing on a strict budgetBoosteroid Ultra Pro4K/120fps without Shadow’s Power-tier pricing
Mac user needing Windows-only, anti-cheat-protected gamesShadow NeoFull Windows environment, not a curated stream
Freelancer needing occasional creative-app GPU powerShadow Power Pro28GB RAM / 20GB VRAM handles non-gaming workloads
Casual living-room player on a smart TVBoosteroid UltraLowest recurring cost for occasional play

Migration Guide: Moving to Cloud Gaming

Switching from local hardware, or from one cloud service to the other, goes faster with a short checklist. Most of the friction in cloud gaming shows up in the first thirty minutes, not the first month, so front-loading these checks saves a wasted subscription cycle:

  1. Audit your library first. List the games you actually play. If most are on Boosteroid’s supported list, you likely don’t need Shadow’s overhead.
  2. Test your connection before you commit to annual billing. Cloud gaming wants a wired connection or 5GHz Wi-Fi and roughly 20-30 Mbps for 1080p, closer to 50 Mbps or more for 4K.
  3. Check latency to the nearest server with a basic ping test before subscribing to anything long-term:
ping shadow.tech
ping boosteroid.com

Lower numbers are better. Anything consistently above 40-50ms will start to feel sluggish in fast-paced competitive games, regardless of which service you’re on.

  1. Pick a tier based on resolution, not brand. Don’t buy Power Pro if you’re gaming on a 1080p laptop screen.
  2. For Shadow: budget setup time for the first session. You’re installing Steam, Epic, or Battle.net inside a fresh Windows desktop and re-downloading your games, which eats into your first billing cycle. A large library can take a full evening to redownload, so plan the first session around that rather than expecting to jump straight into a match.
  3. For Boosteroid: log into your storefront accounts inside the client and confirm your specific games appear before you pay for a second month. Cross-check any must-play titles against Boosteroid’s supported list first, since a missing game is the single most common source of buyer’s remorse with this model.
  4. Start monthly. Confirm the service handles your specific games and connection well before switching to the discounted annual plan. The savings on annual billing are real, but only if you’re still using the service in month eleven.

Pros and Cons

Everything above boils down to a short list on each side. Neither service is objectively better than the other, they’re built for different budgets and different problems, so read these against your own habits rather than looking for an outright winner.

Shadow PC

  • Full Windows environment runs any launcher, any game, any non-gaming app
  • 512GB of included storage, expandable to 5TB
  • Persistent desktop and settings that don’t reset between sessions
  • Highest vendor-reported frame rates in this comparison (165fps on Power)
  • Considerably more expensive than Boosteroid at every tier
  • You still have to buy and manage your own games and licenses
  • Six overlapping plan names (Lite, standard, Pro across Neo and Power) make picking a tier more confusing than it needs to be

Boosteroid

  • Lowest entry price in this comparison, from €7.49/mo annually
  • No downloads, installs, or Windows updates to manage
  • Simple two-tier lineup instead of six overlapping plans
  • 4K/120fps with ray tracing available on Ultra Pro
  • Still requires you to own supported games on a connected storefront
  • No official USD pricing, so US billing amounts will drift with the euro
  • No confirmed free trial to test compatibility before paying

The Verdict: Which Should You Choose in 2026

The math is straightforward once the two services are separated by what they actually are. If you need a real computer, not just a game window, Shadow is the only one of the two that qualifies, and Neo Lite’s $22.49-a-month annual rate is the cheapest way into that. If your goal is just to play the games you already own without buying new hardware, Boosteroid’s Ultra plan does that starting at €7.49 a month, roughly a third of Shadow’s cheapest annual rate.

Price alone doesn’t settle it, though. Someone who needs Windows-only anti-cheat software, a persistent desktop, or occasional creative-app horsepower will spend more on Shadow and still come out ahead versus buying a $1,500 gaming PC outright. Someone who just wants to finish a backlog of Steam games on a laptop that can’t run them will get more value per euro out of Boosteroid than almost anything else on the market right now, cloud or otherwise.

Don’t buy Shadow expecting a cheap gaming subscription. It isn’t one, and it was never built to be. Don’t buy Boosteroid expecting a general-purpose PC replacement. It’s a streaming pipe for a specific list of games, and a well-priced one. Match the tool to the job, full computer versus game stream, and the rest of the decision mostly makes itself.

Frequently Asked Questions

Is Shadow PC or Boosteroid cheaper?
Boosteroid is cheaper at every comparable tier. Its Ultra plan starts from €7.49/mo on annual billing, against shadow cloud gaming’s cheapest annual plan, Neo Lite, at $22.49/mo.

Can I play my Steam games on both services?
On Shadow, yes, since it’s a full Windows PC and Steam installs like normal. On Boosteroid, only if the specific title is on Boosteroid’s supported-games list.

Does Boosteroid offer a free trial?
No confirmed free trial is currently published. Budget for at least one paid month to test compatibility with your games and connection.

Which service has better graphics?
Shadow’s Power tier reports the highest frame rate in this comparison at 165fps (CS2, 1440p). Boosteroid’s Ultra Pro caps at 4K/120fps with ray tracing on supported titles. Both figures are vendor-published, not independently benchmarked.

Can I use Shadow PC or Boosteroid on a Steam Deck?
Both work through a browser on Steam Deck. Boosteroid’s flow tends to be faster to get into since it skips a full Windows boot.

Do I need to buy games separately on Shadow PC?
Yes. Shadow provides the PC, not the games. You buy titles on Steam, Epic, or any other storefront exactly as you would on your own hardware.

What internet speed do I need?
Both services want a stable connection, ideally wired or 5GHz Wi-Fi, with roughly 20-30 Mbps for 1080p and 50 Mbps or more for 4K sessions.

Can I use either service on a Mac?
Yes, both publish Mac apps. Shadow is the more useful of the two for Mac users who specifically want Windows-only titles or software, since it hands you a real Windows desktop rather than a stream of a supported game.

Is Boosteroid billed in dollars or euros?
Euros. Boosteroid has not published an official USD price list, so US customers will see a converted charge that can shift slightly with exchange rates rather than a fixed dollar figure.

Can I install mods or custom software on either service?
On Shadow, yes, since it’s a full Windows PC with admin rights. On Boosteroid, no, because you’re streaming a managed session rather than controlling the underlying machine.

For more coverage of gaming platforms and hardware, visit the Gaming section on shattered.io. Pricing, plan names, and hardware allocations for both Shadow cloud gaming and Boosteroid change without much notice, so check each company’s official offers page before you subscribe, especially if you’re reading this more than a few months after publication.